10000 Feet LE
10000 Feet LE
Zerg Rocks limit the options for paths across the map early on and protect an expansion right next to your natural, which you can access faster by mining out the minerals on a connecting ramp. Created by Killersmile, Decoration rework by Avex
16-Bit LE
16-Bit LE
This map is a retro red vs. blue digital landscape that has several unique components. There is an expansion at your base and destructible rocks at your second expansion that allow for both aggressive and conservative play styles. Submitted to Teamliquid Map Contest. Created by: themusic246
2000 Atmospheres LE
2000 Atmospheres LE
Battle for survival on the seabed of this luminous alien planet. Submitted to TLnet Map Contest Created by: themusic246
Abandoned Camp
Abandoned Camp
All players have one natural base they can use for an early expansion. Afterwards, the other bases can be more risky to take and hold. Coordinate with your teammates for your plan of attack and manage your team's resources carefully.
Abandoned Parish
Abandoned Parish
Claiming the central area is key to victory on this map. Make sure you amass a large army before securing the expansions in the center.
Abiogenesis LE
Abiogenesis LE
Players can plan for early attacks and then transition into a more economic strategy in the later stages of matches. Submitted to Teamliquid Map Contest. Created by: NegativeZero
Abyssal Reef LE
Abyssal Reef LE
Take a plunge into the beautiful world below. Rocks will help you take control but watch your flank or become just another hidden treasure beneath... Made By: SidianTheBard
Acid Plant LE
Acid Plant LE
Set in an overgrown chemical plant, there are many different options for expansion patterns past the nearest expansion, allowing for varied strategies. Submitted to Teamliquid Map Contest. Created by: nesta-kun
Acolyte LE
Acolyte LE
Submitted to GSL Season 1 2017. (Map Layout by Enekh of Team YeouL, Terrain Decoration by AVEX)
Acropolis LE
Acropolis LE
Acropolis is a relatively small map for macro plays. Vertical third base expansions are easier to acquire and protect on this map. The area in the middle encourages direct conflict in the early game. Destroying rocks leads to more open passages. Submitted to Teamliquid Map Contest Created by: RQM
Aftermath
Aftermath
This map has a short rush distance once the debris blocking the main ramps has been destroyed. You can play a defensive macro game while the debris remains or if you want to be aggressive, you destroy it and attack your opponent.
Alaeni Enclave
Alaeni Enclave
Players start separately from their teammates in this open map. Every player has a nearby natural that they can use for a quick expansion. Coordinate with your teammates to take the nearby expansions or go for an early rush.
Alaeni Enclave CE
Alaeni Enclave CE
Players start separately from their teammates in this open map. Every player has a nearby natural that they can use for a quick expansion. Coordinate with your teammates to take the nearby expansions or go for an early rush.
Alcyone LE
Alcyone LE
A semi-standard diagonal symmetry map with 16 bases. First expansions provide relatively normal gameplay, but all the bottom right part of the map is walled off by mineral walls, rocks and gold bases. Submitted to TLMC Powered by Monster Energy Created by Volumin
Alterzim Stronghold TE
Alterzim Stronghold TE
This is a tournament map reviewed by GOMTV, ESL, and NASL.
Altitude LE
Altitude LE
Macro map with a twist! Gold bases are blocked by a Xel'Naga tower, leaving 3 options: Destroy the Rocks & tower, blocking the gold base; Using the Xel'Naga for vision; Long-Distance mine the gold at risk of it being blocked by debris. Submitted to the TLMC powered by Shopify Created by CharactR
Amphion LE
Amphion LE
Natural expansions on this map have a backdoor with reduced minerals that leads to a safe pocket base. Right side of the map has a restricting pathing that helps players secure bases by expanding into the middle. Submitted to TLMC Powered by Monster Energy Created by MayOnFire
Amygdala
Amygdala
Amygdala features two gold bases that form wall blockades to a central “island”. Each gold base, as well as entrances to the island, are blocked by rocks. Players must break the rocks, or wait for the zerg rocks, to access the center. Submitted to TLMC Powered by Monster Energy Created by Monitor
Ancient Cistern LE
Ancient Cistern LE
A balanced layout which provides room for many different strategies. Submitted to the TLMC powered by Shopify Created by Skypirinha1
Apotheosis LE
Apotheosis LE
A crevasse divides the map's long axis, leaving both sides connected only by narrow bridges. Traverse them cautiously, or use them to your advantage. Created By: NegativeZero
Arctic Dream LE
Arctic Dream LE
Both teammates have their own main base and pocket bases. There are Inhibitor Zones next to the main bases to help defend against air harass and also on the ramps leading to the lowground and near the central path. Submitted to Teamliquid Map Contest Created by: Marras
Arctic Flowers LE
Arctic Flowers LE
This is a 2v2 fortress map with one big natural entrance to defend. With both linear and trinagular bases as options to expand, players have access to resources as well as a clear path to their opponent. The stage for conflict is centered around the middle of the map with bases to be claimed.
Arctic Gates
Arctic Gates
There are two main paths to the enemy's base. The longer path is through the middle. The shorter path is through the enemy's backdoor, but that area is blocked by a destructible rock. Coordinate with your teammate and utilize the watch towers to achieve victory!
Arkadia
Arkadia
3v3 map with 26 bases total, two of which are gold with one gas geyser. Players share the main and the natural with one entrance, but next expansions are spread out further away.
Ascension to Aiur LE
Ascension to Aiur LE
Only the chosen few may leave this battlefield. Flank well, abuse the chokes and maybe you will ascend into Aiur. Made By: SidianTheBard
Ashen Cradle
Ashen Cradle
A teammap with joined main base and 4 small ramps, Inside spawns have in-base naturals, outside players have a natural behind a narrow chokepoint next to a rock. To secure the 3rd bases player have to take a forward defending position and move to help each other out, like balls on a newtons cradle.
Asper Mountain
Asper Mountain
One person per team starts separated from everyone else, and the main team area has a very close rush distance. Either go for an aggressive game, or play a defensive game while utilizing the High Yield expansion locations on the map.
Atlas Station
Atlas Station
Once you've secured your initial fortress area, break the rocks by the high yield expansion in order to gain an economic advantage.
Augustine Fall LE
Augustine Fall LE
One teammate spawns separate from the rest, but the main bases are connected through a pocket area between them. Every player has the option to take a pocket base or a forward one as their natural, but the forward ones are more vulnerable. Submitted to Teamliquid Map Contest Created by: Marras
Avalanche
Avalanche
Your team's fortress area contains several free expansions to allow you to play a defensive macro game. Since there are no Xel'Naga Towers along the main path to your opponent, scouting the center of the map is critical to your success.
Avalon Labs
Avalon Labs
Focus your efforts around controlling the Xel'Naga towers at the key locations in order to secure a higher number of expansions.
Baalpeak LE
Baalpeak LE
Baalpeak is a diagonally oriented 30-base map with two separate expansion paths. Controlling the high ground paths allows for dominant positional play, but the low ground paths still offer opportunities for counterattacks.
Babylon LE
Babylon LE
Ruins of one of the oldest civilizations and empires of ancient Mesopotamia, now overgrown with lush life! Submitted to the TLMC powered by Shopify Created by Sha
Bastion of the Conclave
Bastion of the Conclave
Make sure to utilize the four natural expansions as well as the island expansions well on this map.
Battle on the Boardwalk LE
Battle on the Boardwalk LE
Nothing like a pleasant stroll on the boardwalk to calm you down. Play hard, rush harder. Submitted to Teamliquid Map Contest. Created by: SidianTheBard
Berlingrad LE
Berlingrad LE
A Compact map with lowground third base options favour aggressive play. Taking down the debris or mineral wall in front of the natural shortens the direct path to the enemy but weakens the defensive position. Submitted to the TL Map Contest powered by Shopify Created by Skypirinha1
Black Site 2E
Black Site 2E
Players can take nearby expansions fairly quickly. Fight over control of the center area in order to gain access to the High Yield expansions. Coordinate with your teammates to plan for an early rush, or expand to try and play into the late game.
Blackfrost Extraction
Blackfrost Extraction
Besides the main attack path, there are two other paths into your opponents' base. Make sure to use all three attack paths to your advantage when going on the offensive.
Blood Boil LE
Blood Boil LE
A large, snowy macro map, where pocket bases are further from your opponent, and have more mineral income compared to more aggressive bases. Made by AVEX. Submitted to TLMC8
Blueshift LE
Blueshift LE
Attack along the center corridor for the fastest attack path or take the more open high ground routes to your opponent's expansions. Destroy the rocks to clear pathways between all three main attack routes. Submitted to Teamliquid Map Contest. Created by: NegativeZero
Bone Temple LE
Bone Temple LE
Natural expansions are easily secured, but third bases will require team coordination in order to hold successfully. Players can move through the middle to get to the enemy's base or take the alternate routes along the sides of the map. Submitted to Teamliquid Map Contest Created by: Superouman
Breakwater LE
Breakwater LE
Breakwater is a small map with short rushes distance. Despite its design being favoring early aggression the natural is easily defensible. Players can choose to expand vertically or take the triangular thirds towards the gold and the more exposed part of the map.
Buried Caverns
Buried Caverns
There is initially only one attack path to your enemies, but many more can be opened by clearing rocks. Keep a close eye on your enemies to avoid surprises.
Cactus Valley LE (Void)
Cactus Valley LE (Void)
TeamLiquid map contest finalist. Created by Ferisii.
Canyon of Tribulation
Canyon of Tribulation
Your starting locations are well-defended, but additional pathways to your base can be opened as the game progresses.
Catalesque CE
Catalesque CE
Catalesque is as it name suggests a map that bears resemblance to Catalyst with some changes to fit 2v2 format. It features one pocket base that provides a safer natural option to one of the teammates. Rocks on one of the main ramps allows a bit more security in the early game.
Catallena LE (Void)
Catallena LE (Void)
TeamLiquid map contest finalist. Created by Timmay.
Celestial Bastion
Celestial Bastion
The rush distance on this map is rather short, but there are many expansions you can take. It's possible to play a defensive game using your main choke point and securing the two Xel'Naga Towers.
Celestial Enclave LE
Celestial Enclave LE
Celestial Enclave is a macro map with small twists to make it more interesting and allow players to come up with new strategies. The map features pocket expansions with five minerals patches and one Vespene geyser, trading resources for additional relative safety.
Central Protocol
Central Protocol
Scouting is critical on this map because positional strategies can be used differently depending on the spawn locations. Scout early and determine your strategy in response.